Engine Shmengine?

Since it’s inception, chess has evolved a great deal with the emergence of computer engines. In fact, many opening variations have fallen out of fashion due to undesirable engine evaluations, and overall, the increasingly detail-oriented nature of chess has led many to be dependent upon the computer, to a fault. In particular, GM’s hold engines to a very high standard, regarding both preparation and self-evaluation. When I was in St. Louis, I met multiple GM’s and caught up with others, including Fabiano Caruana, Alejandro Ramirez, Eric Hansen, and Robin van Kampen. I remember I was at a cafe with them once and Robin explained to me how essential computers are to preparation – in fact it is so important to have a powerful computer that he is linked through a cloud-like program to a computer in Europe. GM’s however are different from us – their mistakes are made in relation to slight nuances in the position, so a computer evaluation is often necessary. But with the vast majority of players under the GM level, mistakes are made based on an understanding (or lack thereof) of seemingly simplistic principles. As such, it is significantly more instructive for these players to look at their games without the use of an engine. In finding your own mistakes and the reasons for which they are mistakes, you can hope to improve your understanding of your faults and avoid similar mistakes in the future. Going through this process helps the principles stick in your memory a great deal more than a quick engine evaluation. Complete dependence on a computer is in a way giving yourself all the answers to the questions you would pose during your analysis. In this case, the common phrase “learn from your mistakes” is applicable; it’s rather hard to learn from being given all the answers.

Here are two of my own games which show the importance of using one’s own analysis before an engine evaluation, the first against Maggie Feng (top girl under the age of 20) and Emily Nguyen (the winner of the 2016 US Girls Closed):

1. d4 Nf6 2. c4 e6 3. Nf3 b6 4. g3 Ba6 5. Qa4 Be7 (5… Bb7 The mainline,which leads to a slightly different pawn structure. However, the game variation is by no means a serious mistake 6. Bg2 c5 7. dxc5 Bxc5 8. O-O O-O 9. Nc3 Be7)

Maggie 1
Position after 5. Qa4

6. Bg2 Bb7 7. O-O O-O 8. Nc3 c5 9. dxc5 bxc5 10. Rd1 d6 (10… Qb6 Possibly a better variation, anticipating the weakness of the d-pawn and preparing to provide support with Rd8 11. Bf4 Rd8)

Maggie 2
Position after 10. Rd1

11. Bf4 Here, just by turning on the engine, one can see that white has a slight advantage after … Qb6. However, taking a look at the position without the use of an engine can facilitate a better understanding of why my next move was a mistake. When looking at any position for the first time, it’s important to identify what the weaknesses are, what the worst-placed piece is, and what your opponents ideas are. In this position, the obvious weakness is on d6. The worst placed piece is not entirely evident yet, but it’s clear black should aim to activate the rooks and get the queen off the d-file. White’s idea is to pressure the d-pawn. But, after paying more attention to this weakness, one can see that white also has a tactical threat with Bxd6 (as played in the game). By going through the process of pinpointing the weaknesses, the worst pieces, and white’s concrete threats, the obvious continuation becomes …Qb6 (eliminating the threat of Bxd6 and preparing to support the d-pawn with the f8 rook). In this case, it is important to analyze the position without the use of an engine, because identifying the reasons for which the mistake was made with  one’s own analysis can help to reinforce positional concepts and prevent similar mistakes from occurring in the future.} 11… Nh5?

Maggie 3
Position after 11… Nh5?


12. Bxd6 Bxd6 13. Nb5 Bc6 14. Ne1 (14. Qb3!) 14… a6 15. Bxc6 Nxc6 16. Nxd6 Nd4 17. Ne4 Nxe2+ 18. Kf1 Nd4 19. Nxc5 +-

Maggie 4
Final Position

Here, down a pawn and with the more misplaced pieces, I went on to lose the game. 1-0

By conducting my own analysis of this game without the use of an engine, I discovered that by taking a closer look at my opponent’s ideas and my own piece placement, I could have avoided the mistake I made. This is important, as it means that I need practice with prophylactic play.

1. e4 c5 2. Nf3 e6 3. d4 cxd4 4. Nxd4 Nf6 5. Nc3 d6 6. g4 h6 7. h3!? Not the mainline, but aiming to get a similar game to the h3 najdorf, which I’ve also played. Nc6 8. Bg2 (8. Be3 +=) 8… d5?! Black would be best advised to just continue developing. After the game continuation, the isolated pawn on d5 becomes a weakness on which I was able to put pressure. (8… Bd7 9. Be3 Ne5 = An equal, but dynamic position)

Emily 1
Position after 8… d5

9. exd5 Nxd5 10. Nxd5 exd5 11. O-O Be7 12. c3 O-O 13. Be3 Bf6 14. Ne2 Be6

Emily 2
Position after 14… Be6

A critical position. Here, turning on the engine would show you that white has a solid advantage after Nf4. But again, taking a look at a position with your own eyes and identifying the reasons for a mistake can help to a significantly greater extent in finding the trends in your mistakes and avoiding them in the future. In this position, again, it’s important to first look at the weaknesses, the worst-placed piece, and black’s ideas. The obvious weakness is the isolated pawn on d5. White’s worst-placed piece is not obvious, though the rooks and knight don’t have much of a role yet. Black does not have any apparent threats in the position – most likely to just continue with development. Considering the weakness on d5 however, white’s plan should clearly be to continue putting pressure on it. Therefore, the obvious move appears to be Nf4, activating the knight, and putting additional pressure on the isolated pawn. The game continuation didn’t give up all of the advantage, but it was a positional mistake. By going through the analytical process described, white’s best plan becomes more obvious. 15. f4?! The idea behind this is obvious, but it proves problematic in a few moves; it weakens the kingside and takes away the best square for the knight. (15. Nf4!) 15… Qe7

Emily 3
Position after 15… Qe7

My next move was a mistake which could have been avoided by carefully looking at my opponent’s ideas and the vulnerability of my own pieces. Black’s last move aims to tactically take advantage of the unprotected Bishop on e3 with …Bxg4. This leaves me with two options; Qd2 to protect the bishop, and Bf2 to avoid the threat altogether. Qd2 was what I played in the game, but by looking more closely at black’s idea, it’s evident that after … Re8, the same threat still stands, and in this case, Bf2 is not longer possible because of the hanging knight on e2. Thus, the prophylactic Bf2 is the best continuation, avoiding any sort of discovered attack down the e-file. 16. Qd2 $6 Rfe8 17. Rf3 d4 18. Bxd4

Emily 4
Final Position

And the game ended in a draw after several more exchanges, ending in a rook and minor piece endgame. 1/2-1/2

As was the case with the last game, in this game, better awareness and anticipation of my opponent’s ideas in particular could have helped me avoid the mistakes I made. Fortunately for me, this makes a trend fairly obvious, and it’s something I can hone in on to improve.

With new and improved engines constantly being released nowadays, it’s easy to get caught up in relying on the machine. The reality though, is that in looking at your own games, you are your own best evaluator. The process of identifying your own mistakes, the reasons for those mistakes, and practice material to fix your weaknesses makes learning and improving tremendously easier. This task, of course, requires quite a lot of self-discipline – the urge to turn on an engine and simplify the analysis is very tempting at times. But the payoff for doing your own analysis is more than worth the time put into it.


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